The neglect of the “dismal science” in SF

Having attended (and thoroughly enjoyed) a couple of Worldcons a few years ago, one of the many things that came across was the amount of effort many authors expend in trying to ensure that the aspects of physics/chemistry/biology included in their stories are accurate or, at the very least, conceptually feasible. Notably, even those writers without a scientific background often make such efforts, usually by discussing their story ideas/concepts with those working in the science industries.

However, as a professional (self-interested?) economist, one seeming absence from these efforts to explain/rationalise the science underpinning authors’ writings is in terms of economics – quite often, a story includes a stark change in economic conditions compared to the present day, but does not include an explanation/description how such changes occurred. Although it might be something of an exaggeration, this is almost akin to including faster-than-light space travel absent an explanation of how such travel is achieved.

This appears to be something of an oversight. Clearly there is no need for a story to include pages and pages of economic (future) history relating to how a story’s economic situation manifested, but, similarly to the “hard” sciences, a story that incorporates a significant change in economic conditions compared to today could benefit from a (short) rationalisation of those changes.

As such, it might be interesting to briefly discuss the economic realities what (in my experience) are the most common economic developments in SF writing.

The presence of mega-corporations

The concept of an all-encompassing corporation that controls the vast majority of goods and services available for consumption is a staple idea in SF. Examples that are (hopefully) well-known include MomCorp from Futurama and (my personal favourite) Weyland-Yutani from the Alien franchise. Common to (almost) all instances of mega-corporations is an implicit assumption that anti-trust/competition law has been ignored/removed or that the competition authorities have cleared mergers that formed such large companies.

Both possibilities are significant departures from the current state of affairs – competition laws are being continually introduced in more countries, and enforced more rigorously in those that already have them.

In particular, merger enforcement is a large part of the work conducted by competition authorities; under the current state of affairs, it is unlikely that any firm would be allowed to become so large as to be classed as a mega-corporation. Moreover, even if a mega-corporation should arise, the parts of competition law that prevent firms from abusing their market power would likely ensure that mega-corporations would not be able to get away with much of their behaviour that is depicted in SF.

The lack of competition law or the refusal of anti-trust authorities to prevent mega-corporations from forming does represent a major change from the current climate, and one that does not seem to have been considered in most works. One notable exception, however, is All the Marbles by Dusty Rainbolt – in a couple of sentences, the presence of a space-based mega-corporation is explained by no earth-based competition authority having jurisdiction in space or on other worlds; a simple, yet powerful, rationalisation of the presence of a mega-corporation.

Inter-stellar trade

In much the same way as the desire for trade contributed a large part to the exploration of Earth, it is likely that trade would also drive a desire to explore space, find other worlds, and engage with other species. It is conceivable, therefore, that, similar to present day Earth, certain planets might specialise in the production of certain products, in an inter-stellar embodiment of comparative advantage. Indeed, this appears to have been present in Frank Herbert’s Dune – Arrakis specialised solely in the production of spice (creating an interesting parallel with the spice trade between Asia and Europe).

Trade in Arrakis’ spice was tightly controlled by CHOAM – a corollary of tariff barriers that prevent export. More common tariff barriers are those that prevent imports or subsidise exports and are often used by countries that are trying to develop their own industries. Would a planet that is trying to develop its own industries in the face of competition from inter-stellar trade use import/export tariffs, or would it allow unfettered free trade? Each of these different approaches have different implications for the development of industries on that planet, potentially creating different story areas to explore. One could envisage a planet that had previously imposed import tariffs deciding to open itself up to imports and being flooded with a variety of products, with a realm of possibilities for mishaps etc.

Having said that, many SF stories seem to include free inter-stellar trade, which itself introduces another (neglected) issue – that of differing currencies and exchange rates. Obviously, present day Earth has a multitude of different currencies, and there is little reason to think that the situation would be any different on other planets. How then might an Earth-based UK company purchase products it needs from a company based on another planet? Would it need to pay in the other company’s currency? Could it pay in GBP? Or might there be a separate, common currency only used for inter-stellar trade?

Moreover, would the currencies used by the respective planets be fixed (i.e. a rate of £1 to 3 Arrakis Dollars for all time) or freely floating (like the exchange rate between GBP and USD)? Each of these choices has implications for the economic situation on a particular planet – if currencies are freely floating and one currency depreciates significantly, there might be considerable hardships on that planet (similar to various currency crises on Earth). However, no story of which I’m aware that includes inter-stellar trade seems to mention these issues, despite their potential dramatic effects on a story’s environment.

Societies in which “money” is no longer required

The final example of stories that neglect economics are those that occur in societies that no longer have money or some dollar/pound equivalent with which goods and services can be purchased. My favourite example of this is the episode of Star Trek TNG in which the Enterprise comes across a group of cryogenically frozen civilians from the late 20th century. Upon reviving them, it becomes apparent that one of the civilians was a stockbroker/financier and is told by Picard that money has become obsolete, before moving on to the next statement with no explanation as to how this occurred.

Now, TNG is one of my favourite SF entities (institutions?), but the matter-of-fact statement that lacks explanation is somewhat striking (and the statement itself may in fact be incorrect, more of which below). Of course, the Star Trek franchise probably doesn’t hold up to scrutiny in the hard sciences either, but the same problem pervades other SF too.

It may well be an attractive idea that a society has dispensed with the need for money, but given the presence of money is so ingrained in modern-day society it would take a very large jump to attain such a society. Again, drawing comparisons to hard SF, it is akin to the jump from modern-day propulsion techniques to having faster-than-light travel. One would expect there to be some explanation (even a cursory one) of the latter, so perhaps the former should be afforded the same treatment.

Returning to Picard’s statement that humans had moved beyond needing money – other events in the TNG series suggest that money may not have been rendered obsolete, but merely replaced by a different form of currency.

Fairly early on, a budding economist learns that money has three functions: 1) a measure of value; 2) a store of value; and 3) a medium of exchange. It is this latter function that is taken up by other “goods” within the TNG universe. In particular, there are instances when crewmembers trade holodeck hours or replicator rations for other goods/services. Moreover, presumably the amount of holodeck hours or replicator rations traded is an indication of the value of the product/service purchased, such that holodeck hours/replicator rations satisfy the first function of money in our list. Finally, it is not a wild leap to assume that the value of holodeck hours/replicator rations does not change significantly over time, suggesting that these also satisfy the second function of money.

In other words, money had not been rendered obsolete in TNG. It seems that even the great Picard can be wrong. Maybe he should have discussed things with an economist first.

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